sapien package
Subpackages
- sapien.asset package
- sapien.core package
- Submodules
- sapien.core.pysapien module
ActiveLightEntity
Actor
ActorBase
ActorBase.get_builder()
ActorBase.get_collision_shapes()
ActorBase.get_collision_visual_bodies()
ActorBase.get_id()
ActorBase.get_scene()
ActorBase.get_visual_bodies()
ActorBase.hide_visual()
ActorBase.id
ActorBase.is_hiding_visual()
ActorBase.on_contact()
ActorBase.on_step()
ActorBase.on_trigger()
ActorBase.render_collision()
ActorBase.type
ActorBase.unhide_visual()
ActorBuilder
ActorBuilder.add_box_collision()
ActorBuilder.add_box_visual()
ActorBuilder.add_capsule_collision()
ActorBuilder.add_capsule_visual()
ActorBuilder.add_collision_from_file()
ActorBuilder.add_multiple_collisions_from_file()
ActorBuilder.add_nonconvex_collision_from_file()
ActorBuilder.add_sphere_collision()
ActorBuilder.add_sphere_visual()
ActorBuilder.add_visual_from_file()
ActorBuilder.add_visual_from_mesh()
ActorBuilder.build()
ActorBuilder.build_kinematic()
ActorBuilder.build_static()
ActorBuilder.get_collisions()
ActorBuilder.get_visuals()
ActorBuilder.remove_all_collisions()
ActorBuilder.remove_all_visuals()
ActorBuilder.remove_collision_at()
ActorBuilder.remove_visual_at()
ActorBuilder.reset_collision_groups()
ActorBuilder.set_collision_groups()
ActorBuilder.set_mass_and_inertia()
ActorBuilder.set_scene()
ActorDynamicBase
ActorDynamicBase.add_force_at_point()
ActorDynamicBase.add_force_torque()
ActorDynamicBase.angular_velocity
ActorDynamicBase.ccd
ActorDynamicBase.cmass_local_pose
ActorDynamicBase.get_angular_velocity()
ActorDynamicBase.get_cmass_local_pose()
ActorDynamicBase.get_inertia()
ActorDynamicBase.get_mass()
ActorDynamicBase.get_velocity()
ActorDynamicBase.inertia
ActorDynamicBase.mass
ActorDynamicBase.set_ccd()
ActorDynamicBase.set_damping()
ActorDynamicBase.velocity
ActorStatic
Articulation
Articulation.compute_adjoint_matrix()
Articulation.compute_cartesian_diff_ik()
Articulation.compute_forward_dynamics()
Articulation.compute_generalized_external_force()
Articulation.compute_inverse_dynamics()
Articulation.compute_manipulator_inertia_matrix()
Articulation.compute_passive_force()
Articulation.compute_spatial_twist_jacobian()
Articulation.compute_transformation_matrix()
Articulation.compute_twist_diff_ik()
Articulation.compute_world_cartesian_jacobian()
Articulation.fixed
Articulation.get_active_joints()
Articulation.get_drive_velocity_target()
Articulation.pack()
Articulation.set_drive_velocity_target()
Articulation.set_root_angular_velocity()
Articulation.set_root_velocity()
Articulation.unpack()
ArticulationBase
ArticulationBase.create_pinocchio_model()
ArticulationBase.dof
ArticulationBase.export_urdf()
ArticulationBase.get_builder()
ArticulationBase.get_joints()
ArticulationBase.get_links()
ArticulationBase.get_qacc()
ArticulationBase.get_qf()
ArticulationBase.get_qlimits()
ArticulationBase.get_qpos()
ArticulationBase.get_qvel()
ArticulationBase.get_root_pose()
ArticulationBase.set_pose()
ArticulationBase.set_qacc()
ArticulationBase.set_qf()
ArticulationBase.set_qlimits()
ArticulationBase.set_qpos()
ArticulationBase.set_qvel()
ArticulationBase.set_root_pose()
ArticulationBase.type
ArticulationBuilder
ArticulationDrivable
AwaitableDLList
AwaitableVoid
BoxGeometry
CameraEntity
CameraEntity.cx
CameraEntity.cy
CameraEntity.far
CameraEntity.fovx
CameraEntity.fovy
CameraEntity.fx
CameraEntity.fy
CameraEntity.get_albedo_rgba()
CameraEntity.get_camera_matrix()
CameraEntity.get_color_rgba()
CameraEntity.get_dl_tensor()
CameraEntity.get_extrinsic_matrix()
CameraEntity.get_float_texture()
CameraEntity.get_intrinsic_matrix()
CameraEntity.get_model_matrix()
CameraEntity.get_normal_rgba()
CameraEntity.get_position_rgba()
CameraEntity.get_projection_matrix()
CameraEntity.get_texture()
CameraEntity.get_uint32_texture()
CameraEntity.get_uint8_texture()
CameraEntity.get_visual_actor_segmentation()
CameraEntity.height
CameraEntity.local_pose
CameraEntity.near
CameraEntity.parent
CameraEntity.set_focal_lengths()
CameraEntity.set_fovx()
CameraEntity.set_fovy()
CameraEntity.set_local_pose()
CameraEntity.set_parent()
CameraEntity.set_perspective_parameters()
CameraEntity.set_pose()
CameraEntity.set_principal_point()
CameraEntity.skew
CameraEntity.take_picture()
CameraEntity.take_picture_and_get_dl_tensors_async()
CameraEntity.width
CapsuleGeometry
CollisionGeometry
CollisionShape
CollisionShape.actor
CollisionShape.contact_offset
CollisionShape.geometry
CollisionShape.get_collision_groups()
CollisionShape.get_local_pose()
CollisionShape.get_physical_material()
CollisionShape.is_trigger
CollisionShape.min_patch_radius
CollisionShape.patch_radius
CollisionShape.rest_offset
CollisionShape.set_collision_groups()
CollisionShape.set_local_pose()
CollisionShape.set_physical_material()
CollisionShape.type
Constraint
Contact
ContactPoint
ConvexMeshGeometry
DirectionalLightEntity
Drive
Drive.free_motion()
Drive.lock_motion()
Drive.set_distance_limit()
Drive.set_slerp_properties()
Drive.set_target()
Drive.set_target_velocity()
Drive.set_x_limit()
Drive.set_x_properties()
Drive.set_x_twist_limit()
Drive.set_x_twist_properties()
Drive.set_y_limit()
Drive.set_y_properties()
Drive.set_yz_cone_limit()
Drive.set_yz_pyramid_limit()
Drive.set_yz_swing_properties()
Drive.set_z_limit()
Drive.set_z_properties()
Engine
Entity
Gear
IPxrRenderer
Joint
JointBase
JointRecord
KinematicArticulation
KinematicJoint
KinematicJointFixed
KinematicJointPrismatic
KinematicJointRevolute
KinematicJointSingleDof
KinematicLink
KuafuConfig
KuafuConfig.accumulate_frames
KuafuConfig.assets_path
KuafuConfig.max_bounces
KuafuConfig.max_geometries
KuafuConfig.max_geometry_instances
KuafuConfig.max_materials
KuafuConfig.max_textures
KuafuConfig.spp
KuafuConfig.use_denoiser
KuafuConfig.use_viewer
KuafuConfig.viewer_height
KuafuConfig.viewer_width
KuafuRenderer
LightEntity
Link
LinkBase
LinkBuilder
NonconvexMeshGeometry
ParticleEntity
PhysicalMaterial
PhysicalMaterial.dynamic_friction
PhysicalMaterial.get_dynamic_friction()
PhysicalMaterial.get_restitution()
PhysicalMaterial.get_static_friction()
PhysicalMaterial.restitution
PhysicalMaterial.set_dynamic_friction()
PhysicalMaterial.set_restitution()
PhysicalMaterial.set_static_friction()
PhysicalMaterial.static_friction
PinocchioModel
PinocchioModel.compute_coriolis_matrix()
PinocchioModel.compute_forward_dynamics()
PinocchioModel.compute_forward_kinematics()
PinocchioModel.compute_full_jacobian()
PinocchioModel.compute_generalized_mass_matrix()
PinocchioModel.compute_inverse_dynamics()
PinocchioModel.compute_inverse_kinematics()
PinocchioModel.compute_single_link_local_jacobian()
PinocchioModel.get_link_jacobian()
PinocchioModel.get_link_pose()
PlaneGeometry
PointLightEntity
Pose
ProfilerBlock
RenderBody
RenderBody.actor_id
RenderBody.get_actor_id()
RenderBody.get_name()
RenderBody.get_render_shapes()
RenderBody.get_visual_id()
RenderBody.half_length
RenderBody.half_lengths
RenderBody.local_pose
RenderBody.name
RenderBody.radius
RenderBody.scale
RenderBody.set_custom_data()
RenderBody.set_name()
RenderBody.set_pose()
RenderBody.set_visibility()
RenderBody.set_visible()
RenderBody.set_visual_id()
RenderBody.shade_flat
RenderBody.type
RenderBody.visual_id
RenderClient
RenderConfig
RenderConfig.camera_shader_dir
RenderConfig.get_render_target_format()
RenderConfig.has_render_target_format()
RenderConfig.rt_path_depth
RenderConfig.rt_samples_per_pixel
RenderConfig.rt_use_denoiser
RenderConfig.set_render_target_format()
RenderConfig.unset_render_target_format()
RenderConfig.viewer_shader_dir
RenderMaterial
RenderMaterial.base_color
RenderMaterial.diffuse_texture
RenderMaterial.diffuse_texture_filename
RenderMaterial.emission
RenderMaterial.emission_texture
RenderMaterial.emission_texture_filename
RenderMaterial.ior
RenderMaterial.metallic
RenderMaterial.metallic_texture
RenderMaterial.metallic_texture_filename
RenderMaterial.normal_texture
RenderMaterial.normal_texture_filename
RenderMaterial.roughness
RenderMaterial.roughness_texture
RenderMaterial.roughness_texture_filename
RenderMaterial.set_base_color()
RenderMaterial.set_diffuse_texture()
RenderMaterial.set_diffuse_texture_from_file()
RenderMaterial.set_emission()
RenderMaterial.set_emission_texture()
RenderMaterial.set_emission_texture_from_file()
RenderMaterial.set_ior()
RenderMaterial.set_metallic()
RenderMaterial.set_metallic_texture()
RenderMaterial.set_metallic_texture_from_file()
RenderMaterial.set_normal_texture()
RenderMaterial.set_normal_texture_from_file()
RenderMaterial.set_roughness()
RenderMaterial.set_roughness_texture()
RenderMaterial.set_roughness_texture_from_file()
RenderMaterial.set_specular()
RenderMaterial.set_transmission()
RenderMaterial.set_transmission_texture()
RenderMaterial.set_transmission_texture_from_file()
RenderMaterial.specular
RenderMaterial.transmission
RenderMaterial.transmission_texture
RenderMaterial.transmission_texture_filename
RenderMesh
RenderParticleBody
RenderScene
RenderServer
RenderServerBuffer
RenderShape
RenderTexture
SapienRenderer
Scene
Scene.add_active_light()
Scene.add_camera()
Scene.add_directional_light()
Scene.add_ground()
Scene.add_mounted_camera()
Scene.add_particle_entity()
Scene.add_point_light()
Scene.add_spot_light()
Scene.ambient_light
Scene.create_actor_builder()
Scene.create_articulation_builder()
Scene.create_drive()
Scene.create_gear()
Scene.create_physical_material()
Scene.create_urdf_loader()
Scene.default_physical_material
Scene.engine
Scene.find_actor_by_id()
Scene.find_articulation_link_by_link_id()
Scene.generate_unique_render_id()
Scene.get_all_actors()
Scene.get_all_articulations()
Scene.get_all_lights()
Scene.get_cameras()
Scene.get_config()
Scene.get_contacts()
Scene.get_mounted_cameras()
Scene.get_renderer_scene()
Scene.get_timestep()
Scene.multistep_async()
Scene.name
Scene.pack()
Scene.remove_actor()
Scene.remove_articulation()
Scene.remove_camera()
Scene.remove_drive()
Scene.remove_kinematic_articulation()
Scene.remove_light()
Scene.remove_particle_entity()
Scene.render_id_to_visual_name
Scene.renderer_scene
Scene.set_ambient_light()
Scene.set_environment_map()
Scene.set_environment_map_from_files()
Scene.set_timestep()
Scene.step()
Scene.step_async()
Scene.timestep
Scene.unpack()
Scene.update_render()
Scene.update_render_async()
SceneConfig
SceneConfig.bounce_threshold
SceneConfig.contact_offset
SceneConfig.default_dynamic_friction
SceneConfig.default_restitution
SceneConfig.default_static_friction
SceneConfig.disable_collision_visual
SceneConfig.enable_adaptive_force
SceneConfig.enable_ccd
SceneConfig.enable_enhanced_determinism
SceneConfig.enable_friction_every_iteration
SceneConfig.enable_pcm
SceneConfig.enable_tgs
SceneConfig.gravity
SceneConfig.sleep_threshold
SceneConfig.solver_iterations
SceneConfig.solver_velocity_iterations
SceneMultistepCallback
ShapeRecord
SphereGeometry
SpotLightEntity
Subscription
Trigger
URDFLoader
VisualRecord
VulkanParticleBody
VulkanRenderMesh
VulkanRigidbody
VulkanScene
VulkanWindow
VulkanWindow.alt
VulkanWindow.ctrl
VulkanWindow.cursor
VulkanWindow.display_target_names
VulkanWindow.far
VulkanWindow.fovy
VulkanWindow.fps
VulkanWindow.get_camera_position()
VulkanWindow.get_camera_projection_matrix()
VulkanWindow.get_camera_rotation()
VulkanWindow.get_float_texture()
VulkanWindow.get_float_texture_pixel()
VulkanWindow.get_target_size()
VulkanWindow.get_uint32_texture()
VulkanWindow.get_uint32_texture_pixel()
VulkanWindow.hide()
VulkanWindow.key_down()
VulkanWindow.key_press()
VulkanWindow.mouse_click()
VulkanWindow.mouse_delta
VulkanWindow.mouse_down()
VulkanWindow.mouse_position
VulkanWindow.mouse_wheel_delta
VulkanWindow.near
VulkanWindow.render()
VulkanWindow.resize()
VulkanWindow.set_camera_parameters()
VulkanWindow.set_camera_position()
VulkanWindow.set_camera_property()
VulkanWindow.set_camera_rotation()
VulkanWindow.set_drop_callback()
VulkanWindow.set_intrinsic_parameters()
VulkanWindow.set_scene()
VulkanWindow.set_shader_dir()
VulkanWindow.shift
VulkanWindow.should_close
VulkanWindow.show()
VulkanWindow.size
VulkanWindow.super
VulkanWindow.unset_drop_callback()
add_profiler_event()
get_global_render_config()
- Module contents
- sapien.example package
- sapien.sensor package
- sapien.utils package
- Submodules
- sapien.utils.viewer module
ArcRotateCameraController
FPSCameraController
Viewer
Viewer.add_display_object()
Viewer.build_actor_window()
Viewer.build_articulation_window()
Viewer.build_control_window()
Viewer.build_ik_window()
Viewer.build_info_window()
Viewer.build_scene_window()
Viewer.camera_space_to_world_space()
Viewer.clear_ik_display_objects()
Viewer.close()
Viewer.closed
Viewer.compute_ik()
Viewer.copy_camera_settings()
Viewer.create_visual_models()
Viewer.create_visual_objects()
Viewer.drag_and_drop()
Viewer.enable_denoiser()
Viewer.enable_ik()
Viewer.enter_mode()
Viewer.execute_ik()
Viewer.find_actor()
Viewer.focus_camera()
Viewer.focus_entity()
Viewer.get_camera_pose()
Viewer.initialize_key_action_map()
Viewer.is_mouse_available()
Viewer.key_down_action()
Viewer.key_press_action()
Viewer.leave_mode()
Viewer.refresh_ik()
Viewer.refresh_ik_display_objects()
Viewer.render()
Viewer.reset_windows()
Viewer.screen_space_to_world_space()
Viewer.select_entity()
Viewer.set_camera_rpy()
Viewer.set_camera_xyz()
Viewer.set_coordinate_axes_mode()
Viewer.set_fovy()
Viewer.set_immediate_move()
Viewer.set_move_speed()
Viewer.set_resolution()
Viewer.set_rotate_speed()
Viewer.set_scene()
Viewer.set_scroll_speed()
Viewer.set_selection_opacity()
Viewer.set_shader()
Viewer.set_target()
Viewer.step_button()
Viewer.take_screenshot()
Viewer.toggle_axes()
Viewer.toggle_camera_lines()
Viewer.toggle_pause()
Viewer.update_coordinate_axes()
Viewer.update_coordinate_axes_scale()
Viewer.update_ik_display_objects()
Viewer.update_joint_axis()
Viewer.world_space_to_camera_space()
Viewer.world_space_to_screen_space()
- Module contents